I don’t think any new issues were introduced in this release!
My Tunic4.val is opening without trouble now! pattern.val is still not working; I don’t personally mind about that one, but whatever the problem is might affect someone else’s pattern that does have value.
The segmentation fault is still happening, but that’s a minor issue.
Of more concern is that the translations, (Greek in particular came up recently,) are still not working properly, (eg. placing a point at half of the CurrentLength. Seamly tries using a string of Greek letters, but doesn’t understand them. Typing the English “CurrentLength” does work.)
But the old, pattern-breaking problem, the Compass Rose Issue, is resolved!!! THANK-YOU DEVS!!!
Is there anything in particular that needs poked at that I haven’t prodded yet?
Should be fixed in the next weekly update once the changes are merged.
Like I’ve already mentioned - seems like the seg fault is a Linux build issue. When I get a chance I’ll install Ubuntu so I can test there. Again though, there is something wonky going on with closing a pattern and/or a pattern throwing an error dialog, and then trying to load/convert a pattern. Thing is, it’s only a randomly repeatable error.
I can take a look, but can’t guarantee anything here.
I’m sure as I keep fixing some things and adding new features there will be plenty to beta test.
Hey Pneumarian… something that came to mind that maybe you could help with… the Wiki could use some updating - specifically right now the changing any reference of Passmarks → Notches and maybe the new way the notches operate. Would you be up to the task?
Am I missing something that maybe different with a Linux build? Like maybe a different (wider) font is being used other than the font ("MS Shell Dlg ") set in the dialog form?
I think that must be the problem. When I looked at it in the linux VM on ChromeOS, I got something like `ault instead of Default, & “Label font” reads “abel font”. For some reason it uses a very wide, spidery font for the interface.
Does Seamly2D work with macOS Big Sur? I tried to download it but it won’t open. I’m new to Mac so not sure if I’m doing something wrong or if it just doesn’t work with Big Sur yet.