Hi, as one who is still only slowly (but surely) get acquainted with Seamy2D’s toolkit it’s use and quirks of individual tools, I would like to ask experienced Users & practised sewists about Best Practice when drawing up new drafts.
To date, I have duplicated into Seamly2D - more or less - some garment pieces which I had originally drafted directly onto paper or cloth.
Some of these were easy enough, e.g. Pants / Shorts etc., having structures with lots of straight lines and X / Y co-ordinates which are simple to transpose. The ‘scaffold’ is very simple, and the few short curves easy to ‘fudge’ - so I didn’t have to greatly concern myself with the use of splines / curves / arc and the like.
I have however, now reached my ‘fudge-limit’ with my ‘Scaffolding’! I have run into issues whereby I am unable to alter the structure because of dependency issues (the block I need to alter is built upon other blocks / built upon yet other blocks … ad infinitum!)
I would greatly appreciate any advice on a structure Best-Practice, with very special emphasis on being able to create a structure, or structures - simple to adapt for different sizes / measurements - upon which to build complex curves etc.
PS: I definitely have a penchant for ‘Over-Engineering’, and really need someone who can steer me (gently ) back onto the path of righteousness ,good practices & simple structures.