Need suggestion & support from u all. I’m a complete fresher in this domain & want to start sew clothes. Is it possible to learn by myself by seamly directly - measurements, patterns, printout & stitching or should i learn pattern making manually?
While you certainly can use Seamly as your work zone as you learn to draft sewing patterns, the tactile experience of drafting by hand in real-size is of supreme value in understanding what’s going on, especially if you are unused to sewing.
Ich bin ganz bei @Pneumarian . Die Voraussetzung für die Schnitterstellung ist das Nähen. Damit würde ich anfangen. Auch nicht gleich mit Hosen und Jacken, sondern einfachen Teilen wie einfache Blusen, Shirts usw. In meinen Nähkursen gebe ich immer meine Schnitte raus. Da weiß ich, dass sie passen. Wenn es dann mit dem Nähen klappt, machen wir kleine Änderungen an den verwendeten Schnitte. So lernt man Schritt für Schritt wie Kleidung entsteht und mit kleinen Schnittänderungen sich ein Kleidungsstück verändern kann.
My background was orginally in civil engineering back when drafting was required. Today nobody drafts much anymore… its all done in CAD. Thing is since I had a strong background in drafting I understood how 3D structures traslate to 2D on paper. When I changed directions and went into Theatre, one of the majors I pursued was in costumes. I had little sewing experience… but learned how to draft and grade patterns. In other words I was learning a pattern system. So yes… you can learn to draft patterns - be it on paper or in software like Seamly without having sewing experience. That being said… pattern making and sewing (tailoring) becomes a symbiotic relationship where knowledge gained in one improves your abilities in the other. For ex: After 40 years in the costume business I’ve dealt with a lot of costume designers… some that have no clue about sewing or pattern making or the human body for that matter - to designers that are well versed in sewng & pattern making. For me… it’s always easier to talk to someone that speaks the same language and knows how costumes are patterned and constructed as they know what they want.
I am going to add one more thought to the sauce here. As a fashion designer, master tailor and trained sample maker and someone who has been teaching sewing and design for a long time, I can only emphasize that you need to know your own learning style. Pattern making, be it on paper or via computer, can seem very abstract to some people. And you may not have a tangible, wearable product quickly. If you are someone who needs a result fast, then get a simple pattern and sew something. These old fashioned books aimed at the housewife will guide you through making something for yourself which is an invaluable experience in learning about the how the body curves and how 2D fabric needs to be wrapped and sewn around it to be pleasing and aesthetic. However, if you enjoy abstraction, and can easily visualize turning something 2D into a 3D form, you could start with pattern making. My experience is that most beginners don’t understand why a crotch curve looks like it does or have a feel for an armscye. We often perceive our bodies as flat, having a front and a back, when in fact we are kind of oval shaped (some flatter, some rounder). When you understand this, pattern making becomes much easier. Looking at commercial patterns from a good pattern maker can help develop this skill.
Through out the ages armorers have been making armour from patterns with no sewing required. In fact I would say thier metal and blacksmithing skills and understanding of the human body far surpass that of your typical sewer.
Also I’ve drafted houses, commercial buildings, bridges, and roads… and yet have never built any of those. In other words sewing is not a prerequisite to garment design & pattern drafting… but it helps.