Hi , @Grace@Douglas , and all the amazing creative minds here,
God bless you all for the helpful suggestions so far — I must say they’ve really been a huge help to me. However, I’ve hit a bit of a roadblock and haven’t found a solution yet.
I’ve been working on a pattern file for a while now, and I’ve noticed that it takes a long time to load when moving from one node to another. (I’m not the best at explaining things, so I hope someone understands what I mean.) This lag is slowing down the drafting process significantly, and it’s becoming quite frustrating. I suspect the issue might be due to having too many patterns in one file — though I’m open to correction.
So, I was wondering: is there a way to select at least one pattern block and move it into a new file to continue working on it, without having to start from scratch?
There are many factors that can affect the speed of the CPU while working on a pattern. The CPU and clock speed, the amount of RAM, how many draft tools are in the pattern file, the version of the Seamly2D app.
Older versions of the app had a problem with repainting the control paints recusively which would eat up much ofthe CPU usage. That shoudl be fixed in recentversions, but you could try toggling the view of the control points off ans see if that makes a difference:
One issue I still have not been ableto figure out, is the CPU usage jumps a bit when you are zoomed in past 100%. Again it’s probably a recursive painting of the points and name issue I haven’t been ableto track down - yet.
Besides what @Douglas has mentioned, somewhere in the past year or so, there was a similar issue where the pattern found itself in a continuous refresh cycle because of (I can’t quite remember) 2 nodes being incorrectly selected or a curve handle that was pointing the wrong way around… Something like that.
If you delete all of your pattern pieces… and create one. How does it behave? Make a copy of your working file first
Other than that, you’re welcome to send your file and measurements to @Douglas or myself, in private a message, so that we can have a look.
Thank you for your response. Regarding the speed of my computer, yes, I’m aware it’s not the fastest. Initially, I assumed Seamly2D’s slow performance was due to my system’s speed. As a result, I went as far as clearing my computer and even flashing it (after backing up my patterns, of course). However, the issue persisted, and I eventually discovered that the lag only occurs with Seamly2D.
I also want to mention that I’m using the latest version of Seamly2D, as keeping my software up to date is always a top priority for me.
Thank you for sending your file. I’ve had a long & slow look at it.
I think that the problem of being slow is because of the many objects in it. Every time that you add or delete something, the whole pattern needs to be read through, checked and refreshed. So the more objects that you have, the longer it will take.
Most of the objects are created using the Move tool, so many of the objects are duplicates of the original draft, so are actually unnecessary.
To avoid this, I normally draft the changes onto the original draft, which I keep in a separate group, and I place the items that I’ve changed in a new group which includes the original draft outlines and points used in the changes.
You can load an image into the pattern file as something to look at while you’re designing. Like in this image, I’ve loaded one and made its visibility 25%:
Oh, I see — so that’s what it’s meant for! I actually thought it was a tool for uploading a paper-drafted pattern so I could trace over it and convert it into a digital version.
What I’m really looking for is a feature that allows me to digitize my paper patterns. Don’t mind me — I only transitioned to digital pattern making less than a year ago, so I’m still learning and trying to discover tools that can help make that process easier.
If you have any suggestions or know of any method that works well for turning paper patterns into digital ones, I’d be so grateful to hear about it!
I also have a question about the label feature — is it possible to assign and position labels on specific parts of the pattern? For instance, placing the neckline label directly on the neckline, and the armhole label on the armhole?
Apologies if I’m asking too many questions. I truly appreciate your time and support as I continue learning.
Theoretically you can. At least that was my orginal intent for the image tool. We still need to add some more image tools to make it easier to do so. The main one having an easy way to scale the image to real size, and locate some point on the pattern to the Basepoint, so that you cann then use other tools to trace over the image.
What I would do is on an orginal paper pattern piece is take some point and draw a square of know size as using the point as one of the corners, take a picture of it. Then in Seamly starting at the Basepoint create a square of that same kown size. Now you can load the image in, and move and resize the image so the square on the image matches the square in Seamly. Then you can trace over it.
Read this topic… this is eactly what i did with a shift dress pattern that an employee of mine draped on a dress form of a nown size.